Dunkbit's Occult Apothecary

186 year old Human construction, small sized

Location: Bolsley

Owned by: Dunkbit Capenum

A small half-timbered house with a slate tile roof. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Alec Curry Housekeeper 34 Male Human He is an adult human with grey eyes, long flowing auburn hair, a clean shaven face, and light brown skin.
Arnold Curry Druid 29 Male Human He is an adult human with green eyes, short light-brown hair, a goatee, and light brown skin.
Bess Love Housekeeper 29 Female Human She is an adult human with brown eyes, scruffy dyed white hair, and medium brown skin.
Charlotte Love 2 Female Human She is an infant human with brown eyes, wisps of black hair, and medium brown skin.
Corana Capenum 59 Female Human She is an elderly human with hazel eyes, very short dyed red hair, and medium brown skin.
Daer Curry 0 Male Human He is an infant human with brown eyes, a bald head, and medium brown skin.
Dunkbit Capenum Arch-Druid 65 Female Human She is an elderly human with brown eyes, long dyed black hair with a fringe cut, and medium brown skin.
Frerit Latesmelter Arch-Druid's Apprentice 10 Male Otterfolk He is an adolescent otterfolk with black eyes and medium brown fur with light brown spots.
Jay Curry Druid 53 Male Human He is an elderly human with amber eyes, white hair in a ponytail, stubble, and pale white skin.
Jessamel Buttongins Druid 83 Female Halfling She is an elderly halfling with hazel eyes, long styled white hair, and medium brown skin.
Mae Love 3 Female Human She is a human child with brown eyes, long curly black hair, and medium brown skin.
Meareep Curry Housekeeper 28 Male Human He is an adult human with amber eyes, short red hair, a big bushy beard, and light pink skin.
Rheyetee Uirsagyr Arch-Druid's Apprentice 10 Female Otterfolk She is an adolescent otterfolk with grey eyes and medium brown fur with white stripes.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 95% and 101% of their base value.

Available Price Value Item Rarity Description
1 480 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 190 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
2 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 48 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 97 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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