Hardy's Apothecary

19 year old Human construction, medium sized

Location: Worsbourne

Owned by: Nellie Hardy

A recently constructed half-timbered house. A map of Astrus is framed on one wall. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Adelaide Vincent Arch-Druid's Apprentice 12 Female Human She is an adolescent human with amber eyes, long styled brown hair, and medium brown skin.
Alwinus Hardy Housekeeper 43 Male Human He is an adult human with brown eyes, dyed black hair in a plait, a clean shaven face, and dark brown skin.
Bessie Hardy 10 Female Human She is a human child with hazel eyes, shoulder-length brown hair, and dark brown skin.
Diana Hardy 11 Female Human She is a human child with blue eyes, short blond hair in a side parting, and olive skin.
Emma Hardy 6 Female Human She is a human child with amber eyes, strawberry hair in a pigtails, and olive skin.
Katerina Hardy 9 Female Human She is a human child with hazel eyes, short brown hair, and dark brown skin.
Marshall Hopkins Arch-Druid's Apprentice 15 Male Human He is an adolescent human with amber eyes, scruffy black hair, and medium brown skin.
Nellie Hardy Arch-Druid 39 Female Human She is an adult human with amber eyes, strawberry hair in a bun, and olive skin.
Walker Hopkins the 2nd Arch-Druid's Apprentice 15 Male Human He is an adolescent human with brown eyes, dark-brown hair in braids, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 98% and 106% of their base value.

Available Price Value Item Rarity Description
1 510 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 180 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 2,100 gp 2,000 gp Potion of giant strength (frost or stone giant) rare When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
3 50 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 480 gp 450 gp Potion of mind reading rare When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it.
1 100 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
2 190 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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