Aredis' Apothecary

443 year old Elf construction, small sized

Location: Indoil

Owned by: Aredis the Second

A small log cabin. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Anairir Arch-Druid's Apprentice 60 Male Elf He is an adolescent elf with brown eyes, long flowing dark-brown hair, and dark brown skin.
Aredis the First Housekeeper 533 Female Elf She is an adult elf with green eyes, light-brown hair in a ponytail, and golden skin.
Aredis the Second Arch-Druid 207 Female Elf She is an adult elf with green eyes, long light-brown hair with a fringe cut, and golden skin.
Arwenan the Second Housekeeper 424 Female Elf She is an adult elf with green eyes, long flowing light-brown and grey streaked hair, and golden skin.
Ellati Arch-Druid's Apprentice 45 Male Elf He is an adolescent elf with hazel eyes, scruffy dyed auburn hair, and dark brown skin.
Lebrimor the First Housekeeper 445 Male Elf He is an adult elf with blue eyes, short dyed light-brown hair in a side parting, a clean shaven face, and golden skin.
Minyon the First Housekeeper 189 Male Elf He is an adult elf with grey eyes, a dark-brown quiff, a clean shaven face, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 95% of their base value.

Available Price Value Item Rarity Description
2 180 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 140 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
5 46 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 90 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
2 280 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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