Amaredrda Junction
Elevation 1,840 feet.
A bridleway branches off from the byway.
Travel
- Follow the byway
west
The signpost reads: - Amaredrda, an elven village, ⅜ mile
- Amineville, a halfling village, 3 miles
- Port Horngate, a human hamlet and port, 10 miles
- Follow the byway
south-east
The signpost reads: - Vispasiash, an elven village, 3½ miles
- Eastden East, an otterfolk village, 13 miles
- Eldir, an elven village, 15 miles
- Follow the bridleway
east
The signpost reads: - Gorleswich, a human village, 3¾ miles
- Beckenley, a human village, 6½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Amineville, a halfling village, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Bel-Tsorn Mill, a windmill, 3 miles away
- Amineville Junction, a crossroads, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Hergfizzham, an orcish hamlet, 3 miles away
- Vispasiash, an elven village, 3 miles away
- Vispasiash Junction East, a crossroads, 3¼ miles away
- Gorleswich, a human village, 3¼ miles away
- Gorleswich Junction North, a crossroads, 3½ miles away
- Bel-Tsorn Junction, a crossroads, 3¾ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Camp Tavder, an orcish hamlet, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Mangdor's Rest, a goblin hamlet, 4¼ miles away
- Bel-Tsorn, an elven hamlet, 4¼ miles away
- Beckenley, a human village, 4¼ miles away
- Cleoheath, a human hamlet, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Beckenley Junction, a crossroads, 4¾ miles away