Southter
A human village, Pop. 190
This hamlet is arranged around a central well that provides fresh water for the whole community. The hamlet sits on the coast. It is known for it's jewellers.
The primary language of the settlement is Common.
Faction: Ebrana
Demographics: Human 84% (161), Gnome 10% (19), Otterfolk 5% (9), Longfoot < 1% (1), Tiefling < 1% (1) (Total: 191)
Elevation 350 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Smondworth Beacon, a beacon, 4¼ miles
- Port Middlesville, a human village and port, 4½ miles
- Follow the bridleway
north-east
The signpost reads: - Holhaven, an otterfolk village, 3¼ miles
- Follow the bridleway
south
The signpost reads: - Pengoinworth Docks, a dock, 9½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Port Middlesville Junction, a crossroads, 2 miles away
- Holhaven Junction, a crossroads, 2¼ miles away
- Holhaven, an otterfolk village, 2¼ miles away
- Smondworth Junction, a crossroads, 2¼ miles away
- Alsdale, a human hamlet, 2¼ miles away
- Rufusshire, a longfoot hamlet, 3 miles away
- Atelier Hant Junction West, a crossroads, 3 miles away
- Port Middlesville, a human village and port, 3¼ miles away
- Smondworth Beacon, a beacon, 3½ miles away
- Atelier Hant Junction East, a crossroads, 3¾ miles away
- Atelier Hant, a gnomish hamlet, 3¾ miles away
- Kingtree, a human village, 4¼ miles away
- Wakebury Docks, a dock, 4½ miles away
- Leispool, a tiny human hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Gimer Miller-Deyer - Male Human Farm Hand, age 60
- Katharine Hunt of Port Middlesville - Female Human Poacher, age 56
- Teresa Goodhanger - Female Human Poacher, age 64
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Caspio.
- Temple of Marlon, with 5 devotees.
- The Dagger & Spear Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Hunt's Gourmet Bakers, with 6 people.
- Rootkin's Stylish Barbers, with 5 people.
- Chase's Fresh Butchers, with 7 people.
- Zorskur's Radiant Jewellers, with 4 people.
- Hobsrco's Old-Clothes, with 5 people.
- Ingram's Patisserie, with 8 people.
- Halfic's Local Tailors, with 11 people.
Other Traders
- Geoffrey's Handcrafted Cobblers, with 8 people.
- Reuben's Cobblers, with 5 people.
- Ebenezer's Discount Furriers, with 6 people.
- Albin's Furriers, with 2 people.
Residences & Agriculture
- Barley Field, with 4 people.
- Barley Field, with 2 people.
- Barley Field, with 7 people.
- Barley Field, with 2 people.
- Barley Field, with 1 person.
- Barley Field, with 7 people.
- Barley Field, with 1 person.
- Dairy, with 5 people.
- Dairy, with 1 person.
- Orchard, with 5 people.
- Orchard, with 3 people.
- Orchard, with 2 people.
- Orchard, with 2 people.
- Orchard, with 4 people.
- Orchard, with 1 person.
- Potato Field, with 6 people.
- Potato Field, with 9 people.
- Potato Field, with 5 people.
- Vegetable Garden, with 6 people.
- Wheat Field, with 8 people.
- Wheat Field, with 3 people.
- Wheat Field, with 8 people.
- Wheat Field, with 5 people.
- Wheat Field, with 2 people.
- Wheat Field, with 1 person.
- Wheat Field, with 7 people.
- Wheat Field, with 6 people.