Birchdown
An elven village, Pop. 350
This village has teal flowers blossoming in every spare patch of ground. This is a lakeside village. It is known for it's furriers.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary languages of the settlement are Common and Otterese.
Faction: Driaca
Demographics: Elf 83% (289), Otterfolk 13% (47), Dwelf 2% (6), Dwarf 1% (5), Half-Elf < 1% (2) (Total: 349)
Elevation 3,440 feet.
Travel
- Sail the sea south-west to Bineringlind Docks South
- Follow the byway
south-east
The signpost reads: - Graniteridge, a dwarven village, 11 miles
- Hexford Town, a small elven town, 13 miles
- Milnbury, an elven village, 14 miles
- Follow the footpath
north
The signpost reads: - Chalkdeep, a dwarven hamlet, 3½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bineringlind, a gnomish hamlet, 1¼ miles away
- Bineringlind Docks North, a dock, 1¾ miles away
- Mercliffe, an elven hamlet, 2 miles away
- Berketree, an otterfolk village, 2 miles away
- Brasspass Docks, a dock, 2¼ miles away
- Mercliffe Docks, a dock, 2½ miles away
- Brasspass Junction, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Weighhall, an elven village, 3 miles away
- Brasspass, a dwarven village, 3 miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Sunderville Docks, a dock, 3¼ miles away
- Faringthorpe Junction West, a crossroads, 3¾ miles away
- Wymondheath Docks, a dock, 3¾ miles away
- Faringthorpe, a human village, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Arunland, a human village, 4 miles away
- Brecciaridge, a dwarven hamlet, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Sheerbrough, a human village, 4½ miles away
- Wymondheath, a human village, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Wymondheath Bridge, a dock, 4¾ miles away
- Stowcombe, a human village, 4¾ miles away
- Sedgtree Junction Docks, a dock, 5 miles away
- Faringthorpe Junction East, a crossroads, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Ellang Mirita - Male Elf Able Seaman, age 131
- Felafin Sulduskmeryr - Male Elf Able Seaman, age 327
- Elwinlas Onglaood - Female Elf Adventurer, age 187
- Gróni Fellmirrha - Male Elf Adventurer, age 543
- Chelo Coalanvil of Mercliffe - Male Elf Angler, age 453
- Engoel Mirita - Male Elf Angler, age 207
- Ennati Onfloweroak - Male Elf Angler, age 245
- Idriandis Falaneaf - Female Elf Angler, age 200
- Woore Reeves - Female Elf Angler, age 303
- Wuvarxan Aedrilth - Male Elf Beggar, age 272
- Curuleg Podiffer - Male Elf Farm Hand, age 200
- Edainnde Oldiffer - Female Elf Farm Hand, age 315
- Niela Tellwe - Female Elf Farm Hand, age 355
- Vardiel Rhyllgallyn - Female Elf Farm Hand, age 142
- Puustarn Aerethiyn Daniels - Female Elf Pirate, age 574
- Gantis Onfloweroak - Male Elf Scrap-Metal Collector, age 307
- Finwod Fflan - Male Elf Seaman, age 496
- Celeiel Uldusil - Female Elf Ship's Captain, age 328
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Solos, with 5 devotees.
- The Bear & Basket Pub.
- The Spyglass & Tankard Tavern.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Eleden's Apothecary, with 12 people.
- Shaanelu's Bakers, with 9 people.
- Threllin's Local Barbers, with 4 people.
- Wuluna's Jewellers, with 6 people.
- Dulull's Saddlers and Harness-Makers, with 9 people.
- Tethi's Artisan Tailors, with 14 people.
Other Traders
- Zimmerman's Cobblers, with 15 people.
- Gambuck's Cobblers, with 13 people.
- Siltruth's Furriers, with 11 people.
- Onglaood's Furriers, with 11 people.
- Curufinin Leroer's Advocates, with 12 people.
- Sulduskmeryr's Masons, with 6 people.
- Kepeshklin's Stylish Weavers, with 9 people.
Nobles
- Shadowmarn's Manor, with 10 people.
- Ironlamp's Manor, with 10 people.
Residences & Agriculture
- Barley Field, with 9 people.
- Dairy, with 5 people.
- Dairy, with 2 people.
- Orchard, with 8 people.
- Orchard, with 7 people.
- Potato Field, with 7 people.
- Potato Field, with 10 people.
- Potato Field, with 6 people.
- Sea Cove, with 7 people.
- Sea Cove, with 4 people.
- Sea Cove, with 10 people.
- Sea Cove, with 8 people.
- Sea Cove, with 10 people.
- Sea Cove, with 7 people.
- Sea Cove, with 7 people.
- Vegetable Garden, with 6 people.
- Vegetable Garden, with 3 people.
- Vegetable Garden, with 10 people.
- Vegetable Garden, with 7 people.
- Wheat Field, with 6 people.
- Wheat Field, with 9 people.