Celeiel Uldusil

Female Elven Ship's Captain

She is an adult elf with grey eyes, long auburn and grey streaked hair with a fringe cut, and olive skin.

Personality Traits: Hilarious.

Alignment: neutral.

Born: 472 AC (Age 328)

Orientation: Hetrosexual

Home: None

Settlement: Birchdown

Mother: Tiey Uldusil (Deceased)

Father: Flili Ironlamp (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 13 9 9 9 9
-2 +1

ACHPPassive
Perception
Speed
13 8 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Flintlock Pistol. Ranged Weapon Attack: +3 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Acrobatics +3, Deception +2

Abilities:

  • Fey Ancestry. Celeiel has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sea-Legs. Celeiel has advantage on dexterity saves while sailing.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
22 2 gp Black Powder (10) 10 charges of black powder for use with a firearm. ⅛ lb.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 250 gp Flintlock Pistol A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
18 3 gp Lead Slug (10) 10 lead slugs for use with a firearm. They are destroyed after use. 2 lbs.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 1 gp 8 sp 4 cp Money Pouch Celeiel's money pouch. It has 17 sp and 14 cp in it. ⅝ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 6 gp Street Map of Birchdown An accurate street map of Birchdown. Includes most streets and and many important dwellings. Also includes a small amount of the surrounding area.

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