Bebinghead
An elven village, Pop. 290
This hamlet is fairly dull and unremarkable. The hamlet lies in the foothills.
The primary languages of the settlement are Common and Otterese.
Faction: Driaca
Demographics: Elf 94% (270), Otterfolk 6% (16), Halfling < 1% (2) (Total: 288)
Elevation 2,820 feet.
Travel
- Follow the bridleway
south-west
The signpost reads: - Winchesing, an otterfolk village, 3 miles
- Brasspass Docks, a dock, 16 miles
- Follow the bridleway
north-east
The signpost reads: - Glóuringlind, a gnomish hamlet, 1¾ miles
- Peacewick, a human village, 4½ miles
- Follow the footpath
north-west
The signpost reads: - Bungton, a halfling village, 3 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Bebinghead Junction Docks, a dock, 2¾ miles away
- Falwood, a longfoot village, 2¾ miles away
- Glóuringlind Junction, a crossroads, 2¾ miles away
- Winchesing, an otterfolk village, 3 miles away
- Roybrough, a human hamlet, 3 miles away
- Falwood Docks, a dock, 3 miles away
- Bungton Docks, a dock, 3 miles away
- Bungton Junction, a crossroads, 3¼ miles away
- Roybrough Junction West, a crossroads, 3¼ miles away
- Roybrough Junction East, a crossroads, 3¼ miles away
- Atelier Nardor, a gnomish hamlet, 3¼ miles away
- Peacewick, a human village, 3½ miles away
- Peacewick Junction North, a crossroads, 3½ miles away
- Peacewick Crossing, a crossroads, 3¾ miles away
- Winchesing Junction, a crossroads, 4 miles away
- Port Ollerpool, an otterfolk hamlet and port, 4 miles away
- Peacewick Junction South, a crossroads, 4 miles away
- Bungton Junction Docks, a crossroads, 4¼ miles away
- Elbaton Junction Bridge, a bridge, 4¼ miles away
- Elbaton Docks, a dock, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Elbaton Junction, a crossroads, 4½ miles away
- Winchesing Crossing, a crossroads, 4½ miles away
- Elbaton, a halfling village, 4¾ miles away
- Stowcombe Junction, a crossroads, 4¾ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Morwenth Dugbody - Female Elf Adventurer, age 175
- Rowaly Nelaral - Female Elf Adventurer, age 457
- Daisyina Burrowbairn - Female Otterfolk Angler, age 22
- Elberal Ralli - Female Elf Angler, age 149
- Fankun Seloen - Female Elf Angler, age 534
- Mablis Lightthi - Male Elf Angler, age 153
- Zearit Zorvrothnax - Male Otterfolk Angler, age 34
- Aredhiel Dughead - Female Elf Farm Hand, age 533
- Jane Barrett - Female Elf Farm Hand, age 169
- Mîun Strawer - Male Elf Merchant, age 150
- Bodo Clayville of Gorbastead - Male Elf Navigator, age 319
- Findeneteth Ildeneir - Male Elf Navigator, age 482
- Watson Zorvrothnax - Male Otterfolk Paper Seller, age 35
- Galadth Nimeshothor - Female Elf Seaman, age 168
- Ortmar Pewterminer - Male Elf Seaman, age 152
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 4 devotees.
- The Magnanimous Explorer Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Nimriel's Bakers, with 10 people.
- Lightthi's Classic Barbers, with 8 people.
- Nerdair's Best Butchers, with 5 people.
- Shot's Elegant Jewellers, with 11 people.
- Annahel's Old-Clothes, with 7 people.
- Curufrn's Saddlers and Harness-Makers, with 8 people.
- Carahilnor's Tailors, with 5 people.
- Ibalin's Artisan Tailors, with 9 people.
Other Traders
- Oakstla's Cobblers, with 14 people.
- Amaris' Furriers, with 10 people.
- Thrululo's Furriers, with 9 people.
- Celegoon Mistrivvitan's Advocates, with 8 people.
Nobles
- Evior's Manor, with 7 people.
- Eagerpick's Manor, with 5 people.
Residences & Agriculture
- Barley Field, with 10 people.
- Barley Field, with 3 people.
- Hunting Lodge, with 6 people.
- Orchard, with 6 people.
- Orchard, with 4 people.
- Orchard, with 7 people.
- Potato Field, with 6 people.
- Potato Field, with 10 people.
- Potato Field, with 7 people.
- Potato Field, with 8 people.
- Sea Cove, with 7 people.
- Sea Cove, with 6 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 5 people.
- Vegetable Garden, with 9 people.
- Vegetable Garden, with 5 people.
- Wheat Field, with 8 people.
- Wheat Field, with 11 people.
- Wheat Field, with 7 people.
- Wheat Field, with 8 people.