Tol-Emelna
An elven village, Pop. 370
A clearing where young elves relax after a days work provides this village with a focal point, with dwellings built into the surrounding trees and pathways to those further away. The builders have used living trees as part of the village's construction. It is known for it's bowyer and fletcher.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 99% (372), Otterfolk < 1% (1), Dwarf < 1% (1) (Total: 374)
Elevation 3,490 feet.
Travel
- Follow the highway
north-west
The signpost reads: - Elwingna, an elven hamlet, 2¼ miles
- Brentdale, a human village, 6 miles
- Southminsbrough, a human village, 12 miles
- Shrewsham, a human village, 20 miles
- Weighden, an otterfolk hamlet, 64 miles
- Follow the byway
south-west
The signpost reads: - Phyllitegully, a dwarven village, 2½ miles
- Hartdale, a human village, 8½ miles
- Follow the footpath
south-east
The signpost reads: - Bromsden, an otterfolk village, 3¼ miles
- Follow the highway
east
The signpost reads: - Yarwick, a human hamlet, 3¾ miles
- Port Warebourne, a human hamlet and port, 13 miles
- Port Largcamworth, a gnomish hamlet and port, 16 miles
- Valdshire, a halfling village, 17 miles
- Valdshire Docks, a dock, 18 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2½ miles away
- Phyllitegully Junction, a crossroads, 2½ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Bromsden Junction, a crossroads, 2¾ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Bandit Camp, a bandit-camp, 3¾ miles away
- Camp Parrurt, an orcish hamlet, 3¾ miles away
- Yarwick Junction, a crossroads, 3¾ miles away
- Yarwick Crossing, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Brentdale, a human village, 4¼ miles away
- Brentdale Junction, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Kiltalt's Rest, an orcish hamlet, 4½ miles away
- Granitedeep, a dwarven hamlet, 5 miles away
- Mangugg Tut, an orcish hamlet, 5 miles away
- Halgate, a human hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Whooru Threyelapup of Bromsden - Female Otterfolk Custodian, age 45
- Mahtan of Tanis Beacon - Male Elf Messenger, age 460
- Minyas the Second of Elwingna - Male Elf Paladin, age 160
- Ecthedor the Second - Male Elf Ranger, age 275
- Ereshil - Male Elf Ranger, age 179
- Thil of Tanis Beacon - Male Elf Ranger, age 206
- Arweiel of Elwingna - Female Elf Sage, age 322
- Denellagon - Male Elf Soothsayer, age 376
- Edheas of Eldidis - Female Elf Soothsayer, age 379
Specialty Buildings
These buildings have a specialized function in the town.
- Temple of Gaia, with 5 devotees.
- Maegliim's Inn.
- The Farmer of Tol-Emelna Pub.
- Tol-Emelna Watch House.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Salgafin's Mystical Apothecary, with 7 people.
- Morweel's Artisanal Bakers, with 12 people.
- Nimloien's Barbers, with 9 people.
- Denethororn's Malty Beer-Sellers, with 6 people.
- Lebornmin's Blacksmiths, with 9 people.
- Galadrieldel's Bowyer and Fletcher, with 14 people.
- Ereson's Homemade Butchers, with 15 people.
- Ereson's Discount Grocers and Sundries, with 13 people.
- Maglonel's Healers, with 6 people.
- Amrantas' Jewellers, with 12 people.
- Elberethis' Old-Clothes, with 5 people.
- Galioor's Pâtisserie, with 10 people.
- Makior's Ropemakers, with 11 people.
- Rielwinas' Equestrian Saddlers and Harness-Makers, with 15 people.
- Edrair's Best Tailors, with 11 people.
Other Traders
- Celenwin's Local Buckle Makers, with 15 people.
- Anairin's Master Carpenters, with 12 people.
- Elbedal's Elegant Cobblers, with 10 people.
- Gildohil's Coopers, with 14 people.
- Galmohil's Discount Furriers, with 6 people.
- Oronwon's Hatmakers, with 12 people.
- Eleghil's Farm Fresh Hay Merchants, with 7 people.
- Belerim the First's Lawyers, with 16 people.
- Findelung's Masons, with 8 people.
- Glorhil's Plasterers, with 11 people.
- Findelnar's Textiles Dealer, with 14 people.
- Urwenel's Weavers, with 8 people.
Nobles
- Finduri's Manor, with 14 people.
Residences & Agriculture
- Nimroth's Residence, with 3 people.
- Inelas' Residence, with 7 people.
- Eldiras' Residence, with 5 people.
- Potato Field, with 9 people.
- Wheat Field, with 12 people.