Kandrall's Rest
A tiny orcish hamlet, Pop. 49
A well tended green gives this hamlet a social commons, its dwellings radiating out from it. This is a lakeside hamlet.
The primary language of the settlement is Common.
Faction: None
Demographics: Orc 94% (46), Tiefling 2% (1), Human 2% (1), Goblin 2% (1) (Total: 49)
Elevation 1,200 feet.
Travel
- Sail the sea west to Camp Kilthock Docks
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Cair Shaurra, an elven village, 1½ miles away
- Lodden Junction Docks, a dock, 1½ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Draylow, a human village, 2¼ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Camp Kilthock, an orcish hamlet, 2½ miles away
- Maley Junction West, a crossroads, 3 miles away
- Bel-Orophir Docks, a dock, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Cair Shaurra Docks, a dock, 3¼ miles away
- Lodden Junction, a crossroads, 3½ miles away
- Bandit Camp, a bandit-camp, 3½ miles away
- Lodden, an otterfolk hamlet, 3¾ miles away
- Burntden, an otterfolk village, 3¾ miles away
- Bel-Orophir, an elven village, 3¾ miles away
- Bel-Orophir Junction, a crossroads, 3¾ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Lodden Docks, a dock, 4½ miles away
- Findelung Junction South, a crossroads, 4¾ miles away
- Maley, a human village, 4¾ miles away
- Dacitegully Bridge, a dock, 4¾ miles away
- Maley Junction East, a crossroads, 5 miles away
- Birmingcombe, an orcish hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Betkor Junior - Male Orc Bandit, age 15
- Morgtav Irwin of Camp Kilthock - Female Orc Barbarian, age 17
- Lornbat Berdawnholan Junior - Female Orc Beggar, age 11
- Derkar Nickelsmelter of Camp Kilthock - Female Tiefling Highwayman, age 53
- Parrurt Irwin - Female Orc Highwayman, age 17
Residences & Agriculture
- Karrmar's Residence, with 2 people.
- Hunters, with 12 people.
- Pig Field, with 10 people.
- Sheep Field, with 12 people.
- Vegetable Patch, with 8 people.