Platinumgully
A dwarven hamlet, Pop. 160
These mines have been carved from extremely hard rock. The marks of the founders picks still mark the walls, moving in the flickering torch-light.
The primary languages of the settlement are Dwarvish and Common.
Faction: Broaye
Demographics: Dwarf 90% (141), Elf 6% (9), Half-Dwarf 2% (3), Dwelf 1% (2), Otterfolk < 1% (1) (Total: 156)
Elevation 4,150 feet.
Travel
- Follow the byway
south-east
The signpost reads: - Lath Amarir, an elven village, 15 miles
- Lath Amarir Docks South, a dock, 18 miles
- Follow the bridleway
north-east
The signpost reads: - Eldal Gantor, an elven village, 3¼ miles
- Gloucesden, an otterfolk village, 5 miles
- Follow the bridleway
north-west
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Imbogon Junction North, a crossroads, 1¾ miles away
- Bandit Camp, a bandit-camp, 1¾ miles away
- Aylespool Junction, a crossroads, 2¼ miles away
- Eldal Gantor Crossing, a crossroads, 2¼ miles away
- Imbogon, an elven village, 2¼ miles away
- Aylespool, a human hamlet, 2¼ miles away
- Bandit Camp, a bandit-camp, 2¼ miles away
- Imbogon Junction South, a crossroads, 2¼ miles away
- Eldal Gantor Junction South, a crossroads, 2¼ miles away
- Eldal Gantor Junction South Rise, a crossroads, 2½ miles away
- Rindath, an elven village, 2¾ miles away
- Eldal Gantor, an elven village, 2¾ miles away
- Eldal Gantor Junction North, a crossroads, 2¾ miles away
- Burnleigh Crossing, a crossroads, 2¾ miles away
- Aylespool Bridge, a bridge, 2¾ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Sheringdon Bridge East, a bridge, 3 miles away
- Sheringdon Bridge West, a dock, 3 miles away
- Amrodon Docks, a dock, 3 miles away
- Sheringdon Junction, a crossroads, 3¼ miles away
- Aylespool Docks, a dock, 3¼ miles away
- Duirow, an elven village, 3¼ miles away
- Sheringdon Docks North, a dock, 3½ miles away
- Gloucesden Junction, a crossroads, 3½ miles away
- Sheringdon, a human village, 3½ miles away
- Amrodon, an elven village, 3¾ miles away
- Imbogon Junction Docks, a dock, 3¾ miles away
- Gloucesden, an otterfolk village, 3¾ miles away
- Eldal Tortel Docks West, a dock, 4 miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Indisis, an elven hamlet, 4¼ miles away
- Indisis Junction, a crossroads, 4½ miles away
- Burnleigh, a human hamlet, 4½ miles away
- Burnleigh Junction, a crossroads, 4½ miles away
- Paignworth, a human village, 4½ miles away
- Wisemic Docks, a dock, 5 miles away
- Bandit Camp, a bandit-camp, 5 miles away
- Burden Docks, a dock, 5 miles away
- Sheringdon Docks South, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Legonar Minyon Alenoggin of Rindath - Male Elf Adventurer, age 190
- Celewen Finduioth Brightclryn of Duirow - Female Elf Bandit, age 108
- Felathidir Tatigon Yeschel of Rindath - Male Elf Beggar, age 261
- Inaris Maeglmin Moonfloasc of Rindath - Male Elf Traveling Bard, age 518
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 4 devotees.
- Hopeful Kiberin's Tavern.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Coalstrong's Bakehouse, with 4 people.
- Chromeshoulder's Quality Barbers, with 11 people.
- Chromeshoulder's Custom Tailors, with 10 people.
Other Traders
- Chromeshoulder's Bespoke Furriers, with 8 people.
- Óiar's Quality Masons, with 10 people.
Nobles
- Darkleg's Manor, with 9 people.
Residences & Agriculture
- Dairy, with 5 people.
- Hilltop Barley Field, with 8 people.
- Hilltop Barley Field, with 9 people.
- Hilltop Barley Field, with 1 person.
- Hilltop Barley Field, with 3 people.
- Hilltop Vegetable Garden, with 7 people.
- Hilltop Vegetable Garden, with 8 people.
- Hilltop Wheat Field, with 7 people.
- Hilltop Wheat Field, with 7 people.
- Hilltop Wheat Field, with 1 person.
- Hilltop Wheat Field, with 3 people.
- Mushroom Cave, with 7 people.
- Mushroom Cave, with 5 people.
Mineshafts
- Copper Mineshaft, with 3 people.
- Gemstone Mineshaft, with 4 people.
- Smelters / Ore Extraction, with 13 people.