Migmatitegully
A dwarven hamlet, Pop. 230
Most of this underground hamlet was carved by ancient flowing water, giving some of the walls a smooth, rippled, appearance. Tunnels have been dug specifically to deal with the overhead water. The waterfalls are used to power devices.
The primary languages of the settlement are Dwarvish and Common.
Faction: Astrus
Demographics: Dwarf 93% (213), Elf 3% (6), Halfling 1% (3), Half-Dwarf 1% (3), Quart < 1% (2), Dwelf < 1% (1), Human < 1% (1) (Total: 229)
Elevation 3,460 feet.
Travel
- Sail the river
south-west
The signpost reads: - Mines of Kiórói, a dwarven village, 1¾ miles
- Mines of Kiori, a dwarven village, 4¼ miles
- Laliaham, a halfling hamlet, 39 miles
- Follow the footpath
north-west
The signpost reads: - Ellaant, an elven village, 2¼ miles
- Follow the bridleway
east
The signpost reads: - Nescombe, a human village, 6 miles
- Follow the byway
north-east
The signpost reads: - Follow the bridleway
north-west
The signpost reads:
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Ellaant Bridge, a bridge, 1½ miles away
- Mines of Kiórói, a dwarven village, 1½ miles away
- Ellaant, an elven village, 2 miles away
- Amaraial, an elven hamlet, 2 miles away
- Ellaant Junction, a crossroads, 2 miles away
- Soden, an otterfolk village, 2 miles away
- Gildton, a halfling village, 2¼ miles away
- Aunglutalu Junction Docks, a dock, 2¼ miles away
- Mines of Kiórói Docks South, a dock, 2¼ miles away
- Pandton Docks West, a dock, 2¼ miles away
- Coalpass Junction East, a crossroads, 2¼ miles away
- Amaraial Junction, a crossroads, 2½ miles away
- Pandton Junction Docks West, a dock, 2½ miles away
- Cotmaham Bridge West, a dock, 2½ miles away
- Coalpass Junction North, a crossroads, 2¾ miles away
- Gildton Junction, a crossroads, 2¾ miles away
- Mines of Kiori, a dwarven village, 3 miles away
- Coalpass Junction West, a crossroads, 3 miles away
- Gildton Bridge, a bridge, 3¼ miles away
- Cotmaham Bridge East, a bridge, 3¼ miles away
- Karrhak's Place, a tiny goblin hamlet, 3¼ miles away
- Pandton Junction West, a crossroads, 3¼ miles away
- Cotmaham Junction North, a crossroads, 3½ miles away
- Pandton Junction South, a crossroads, 3¾ miles away
- Nescombe Mill, a windmill, 3¾ miles away
- Nescombe Bridge, a dock, 3¾ miles away
- Pandton, a halfling village, 3¾ miles away
- Pandton Junction Docks East, a dock, 4 miles away
- Nescombe Junction Docks, a dock, 4 miles away
- Cotmaham, a halfling village, 4 miles away
- Deneuil, an elven village, 4 miles away
- Nescombe Crossing West, a crossroads, 4 miles away
- Cotmaham Junction South, a crossroads, 4¼ miles away
- Pandton Junction East, a crossroads, 4¼ miles away
- Nescombe Crossing East, a crossroads, 4¼ miles away
- Sev Rwenwen, an elven hamlet, 4¼ miles away
- Nescombe Junction, a crossroads, 4¼ miles away
- Chertton, a dwarven village, 4½ miles away
- Northham Bridge, a dock, 4½ miles away
- Cotmaham Docks, a dock, 4½ miles away
- Nescombe, a human village, 4½ miles away
- Pandton Docks East, a dock, 4½ miles away
- Deneuil Junction, a crossroads, 4½ miles away
- Bel-Iydri Junction East, a crossroads, 4½ miles away
- Aunglutalu Junction, a crossroads, 4½ miles away
- Northham, a human hamlet, 4½ miles away
- Northham Junction Docks South, a dock, 5 miles away
- Northham Junction South, a crossroads, 5 miles away
- Sanhaven Docks North, a dock, 5 miles away
- Deneuil Junction Docks, a dock, 5 miles away
- Aunglutalu, an elven village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Dwaliuith Rodgers - Male Dwarf Adventurer, age 175
- Dwdin Ironpick - Male Dwarf Beggar, age 116
- Findoth Weedrogers of Ellaant - Female Elf Beggar, age 290
- Orodretod the Second of Ellaant - Male Elf Beggar, age 578
- Vororm the Second of Ellaant - Male Elf Beggar, age 168
- Enetmin of Kitsbain - Male Elf Merchant, age 432
- Nauori Forgebeard - Male Dwarf Scrap-Metal Collector, age 167
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Gaia.
- Barracks, with 3 soldiers.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Forgebeard's Jewellers, with 6 people.
- Ironpick's Fashionable Tailors, with 8 people.
Other Traders
Cobblers
- Sharpquench's Cobblers, with 7 people.
- Son of Bifar's Cobblers, with 11 people.
- Duralin's Cobblers, with 12 people.
Furriers
- Forgebeard's Fashionable Furriers, with 11 people.
Nobles
- Copperquench's Manor, with 9 people.
Residences & Agriculture
- Dairy, with 7 people.
- Hilltop Barley Field, with 7 people.
- Hilltop Barley Field, with 4 people.
- Hilltop Orchard, with 5 people.
- Hilltop Vegetable Garden, with 4 people.
- Hilltop Vegetable Garden, with 9 people.
- Hilltop Vegetable Garden, with 11 people.
- Hilltop Vegetable Garden, with 7 people.
- Hilltop Vegetable Garden, with 2 people.
- Hilltop Vegetable Garden, with 5 people.
- Hilltop Wheat Field, with 7 people.
- Hilltop Wheat Field, with 9 people.
- Hilltop Wheat Field, with 7 people.
- Mushroom Cave, with 6 people.
- Mushroom Cave, with 8 people.
Mineshafts
- Copper Mineshaft, with 8 people.
- Gemstone Mineshaft, with 9 people.
- Iron Mineshaft, with 5 people.
- Iron Mineshaft, with 3 people.
- Smelters / Ore Extraction, with 9 people.
- Stone Excavation Shaft, with 9 people.
- Stone Excavation Shaft, with 6 people.
- Stone Excavation Shaft, with 8 people.