Dwaliuith Rodgers
Male Dwarven Adventurer
He is an adult dwarf with brown eyes (behind a pair of spectacles), short dark-brown hair, a long beard, and medium brown skin.
Personality Traits: Shy, Downbeat.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 625 AC (Age 175)
Orientation: Hetrosexual
Home: None
Settlement: Migmatitegully
Mother: Lóbun Rodgers (Deceased)
Father: Frerin Rodgers (Deceased)
Siblings
- Kiili Rodgers - age 181 ♂
- Nááin Rodgers - age 172 ♀
- Lóalin Chrometunnel - age 170 ♀
- Boderin Bronzecandle - age 158 ♀
- Dwalrin Tinbottom - age 133 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 12 | 11 | 10 | 12 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 24 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Greataxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d12 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Athletics +2
Abilities:
- Dwarven Resilience. Dwaliuith has advantage on saving throws against poison, and they have resistance against poison damage.
- Action Surge. Once per day, Dwaliuith can take an additional action on their turn.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 30 gp | Greataxe | A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 7 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 4 gp 1 sp | Money Pouch | Dwaliuith's money pouch. It has 3 gp, 10 sp and 10 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |