Jasmel Petty
Female Halfling Housekeeper
She is an adult halfling with green eyes, long tied back light-brown hair, and light brown skin.
Personality Traits: Altruistic, Personable, Unperturbed.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Petty's Jewellers
Settlement: Rowanham
Spouse: Argo Petty
Mother: Camecks Petty
Father: Andob Petty
Children
- Manuel Petty - age 19 ♂
- Primulnna Petty - age 17 ♀
- Habalboin Petty - age 14 ♂
- Corneyst Petty - age 9 ♀
- Adocuc Petty - age 3 ♂
Siblings
- Belbald Petty - age 42 ♀
- Linasy Petty - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 9 | 10 | 10 | 9 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Abilities:
- Lucky. When Jasmel rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jasmel has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jasmel can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Chewed gum | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Argo" engraved on the inside. | |
| 1 | 2 gp 5 sp 3 cp | Money Pouch | Jasmel's money pouch. It has 2 gp, 4 sp and 13 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap |