Argo Petty
Male Halfling Jeweller's Assistant
He is an adult halfling with amber eyes (behind a pair of spectacles), short curly auburn hair, bushy sideburns, and olive skin.
Personality Traits: Optimistic, Honest, Kind.
Alignment: neutral.
He is a follower of Marlon. (NG)
Born: 749 AC (Age 51)
Orientation: Hetrosexual
Home: Petty's Jewellers
Settlement: Rowanham (immigrated from Badocworth)
Spouse: Jasmel Petty
Mother: Rosamot Petty-Morris (Deceased)
Father: Manuel Petty-Morris (Deceased)
Children
- Manuel Petty - age 19 ♂
- Primulnna Petty - age 17 ♀
- Habalboin Petty - age 14 ♂
- Corneyst Petty - age 9 ♀
- Adocuc Petty - age 3 ♂
Siblings
- Sadocald Morris - age 65 ♂
- Isemaric Morris - age 61 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 11 | 10 | 11 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Argo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Argo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Argo can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Truth and Light" | common | A book of holy scripture laying out the tenants of the faith for followers of Solina. | 5 lbs. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Jasmel" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 1 gp 8 sp | Money Pouch | common | Argo's money pouch. It has 1 gp, 6 sp and 20 cp in it. | ½ lb. |
| 1 | Pouch of rosemary | common | A small pouch containing dried rosemary. It has lost its potency. | ||
| 1 | Negotiable | The light dice of gender | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The dice feels like it has no weight, almost as if it were an illusion, but is solid to the touch. |