Cardman Goodhand
Male Halfling Noble
He is an elderly halfling with grey eyes, a bald head, bushy sideburns, and light pink skin.
Personality Traits: Tolerant, Upbeat.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 714 AC (Age 86)
Orientation: Hetrosexual
Home: Petty-Goodhand's Manor
Settlement: Rowanham
Spouse: Reginny Goodhand
Mother: Ninale Goodhand (Deceased)
Father: Grinph Goodhand (Deceased)
Children
- Ceredic Petty-Goodhand - age 50 ♂
- Valdetho Goodhand - age 44 ♂
Siblings
- Agnus Goodhand - age 91 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 14 | 9 | 11 | 10 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 8 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Cardman rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Cardman has advantage on saving throws against being frightened.
- Halfling Nimbleness. Cardman can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 54 gp | Aquamarine earring | uncommon | A gold earring, with a medium aquamarine inset. | |
| 1 | Child's drawing | common | A child's drawing of a cat. | ||
| 1 | 75 gp 6 cp | Engraved Sapphire ring | uncommon | A pewter ring, with 1 medium a sapphire stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Reginny" engraved on the inside. | |
| 1 | 15 gp 4 sp 2 cp | Money Pouch | common | Cardman's money pouch. It has 14 gp, 14 sp and 2 cp in it. | ⅝ lb. |
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 10 gp | Rod | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |
| 1 | 420 gp | Steam encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.) |
|
| 1 | 83 gp | Tourmaline encrusted shoulder clasp | common | An elaborate electrum shoulder clasp, with 6 small tourmaline stones inset. |