Agnus Goodhand
Male Halfling Veteran Ranger
He is an elderly halfling with grey eyes (behind a pair of spectacles), balding grey hair, bushy sideburns, and light pink skin.
Personality Traits: Introverted, Serious, Evasive.
Alignment: neutral.
Born: 709 AC (Age 91)
Orientation: Hetrosexual
Home: Ranger's Guild Hall
Settlement: Egoldor (immigrated from Rowanham)
Mother: Ninale Goodhand (Deceased)
Father: Grinph Goodhand (Deceased)
Siblings
- Cardman Goodhand - age 86 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 9 | 9 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 40 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Survival +3, Athletics +3, Perception +3
Abilities:
- Lucky. When Agnus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Agnus has advantage on saving throws against being frightened.
- Halfling Nimbleness. Agnus can move through the space of any creature that is of a size larger than small.
- Multiattack. Agnus attacks twice.
- Spellcasting. Agnus is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 17 | 5 cp | Arrow | 1 lb. | |
| 1 | Comb | A comb. | ||
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 4 gp 3 sp 9 cp | Money Pouch | Agnus' money pouch. It has 3 gp, 13 sp and 9 cp in it. | ½ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 1 sp | Parchment (one sheet) | ||
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 2 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |