Rosamuks Smallbody-Tote
Female Halfling Housekeeper
She is an adult halfling with hazel eyes, brown hair in a ponytail, and medium brown skin.
Personality Traits: Pessimistic, Unperturbed.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 725 AC (Age 75)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Brasham
Spouse: Nigond Smallbody-Tote (Deceased)
Mother: Elanorasy Tate-Smallbody (Deceased)
Father: Bladbur Tate-Smallbody (Deceased)
Children
- Clayton King-Tote - age 43 ♂
- Goldilsy Smallbody-Tote - age 39 ♀
- Celedld Woodruff-Tote - age 33 ♂
- Fosccca Smallbody-Tote - age 28 ♂
- Wilimaric Smallbody-Tote - age 24 ♂
Siblings
- Rudigardman Smallbody - age 74 ♂
- Bowmdo Finley-Smallbody - age 70 ♂
- Cedivaar Lord - age 70 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 10 | 9 | 10 | 8 |
| -1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Rosamuks rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Rosamuks has advantage on saving throws against being frightened.
- Halfling Nimbleness. Rosamuks can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Nigond" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solos) | common | A holy symbol in the shape of an icosahedron. | |
| 1 | 8 sp 4 cp | Money Pouch | common | Rosamuks' money pouch. It has 6 sp and 24 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 60 gp | Wind-up lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |