Bras Ewing

Male Halfling

He is an elderly halfling with grey eyes, a bald head, a clean shaven face, and light brown skin.

Personality Traits: Oblivious, Serious, Kind.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 703 AC (Age 97)

Orientation: Hetrosexual

Home: Myer's Bespoke Furriers

Settlement: Mellaton (immigrated from Port Tangshire)

Spouse: Fatimrora Ewing (Deceased)

Mother: Donnama Ewing (Deceased)

Father: Robist Ewing (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 10 9 9
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Deception +2

Abilities:

  • Lucky. When Bras rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bras has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bras can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 1 gp 9 sp 3 cp Money Pouch Bras' money pouch. It has 1 gp, 8 sp and 13 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Picture of a landscape A printed image made using a Mirror of Frozen Image. It depicts a landscape.
1 3 sp Watering Can A metal watering can with a long spout.

Download as Fantasy Grounds NPC

Send Feedback