Vannarda Finduian Yeschashrin
Female Elven Housekeeper
She is an adult elf with brown eyes, long styled black hair, and dark brown skin.
Personality Traits: Hilarious, Cautious, Shy.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 499 AC (Age 301)
Orientation: Bisexual
Home: Briar's Tasty Butchers
Settlement: Lath Elenel
Spouse: Galmotil Engohir Briar
Mother: Elberdandis Finduiin Yeschashrin (Deceased)
Father: Beleg Gwionrim Eluariaral (Deceased)
Children
- Galalas Yeschashrin - age 64 ♀
- Belegornor Briar - age 55 ♂
- Indial Yeschashrin - age 33 ♀
- Morwe Yeschashrin - age 25 ♀
- Finaal Briar - age 17 ♂
- Gildirin Briar - age 11 ♂
Siblings
- Finarfinmo Findeos Eluariaral - age 437 ♂
- Induida Rielnna Yeschashrin - age 434 ♀
- Belegil Belegornor Eluariaral - age 411 ♂
- Denellagon Orodroth Eluariaral - age 388 ♂
- Edainnna Eilinel Yeschashrin - age 310 ♀
- Idrilan Urweneth Yeschashrin - age 296 ♀
- Fingolaslor Eluariaral - age 225 ♂
- Ganttor Quennarod Eluariaral - age 193 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 10 | 10 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +0
Abilities:
- Fey Ancestry. Vannarda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Galmotil Engohir" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 5 sp 3 cp | Money Pouch | Vannarda's money pouch. It has 1 gp, 13 sp and 23 cp in it. | ¾ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |