Tantantael Pratt-Algar
Female Halfling Housekeeper
She is an adult halfling with grey eyes, red and grey streaked hair in a plait, and light pink skin.
Personality Traits: Lost Faith, Jovial.
Alignment: neutral.
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Pratt-Algar's Quality Tailors
Settlement: Difoby
Mother: Mantha Pratt-Algar
Father: Merido Pratt-Algar
Siblings
- Boscoman Algar - age 30 ♂
Half-Siblings (Father's Side)
- Lola Algar-Purdy - age 64 ♀
- Eronas Abrams-Algar - age 62 ♂
- Mirabda Purdy - age 61 ♀
- Coraha Harry - age 59 ♀
- Semosaida Abrams-Algar - age 53 ♀
- Dolph Abrams-Algar - age 46 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 10 | 7 | 9 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Tantantael rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Tantantael has advantage on saving throws against being frightened.
- Halfling Nimbleness. Tantantael can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 2 sp | Money Pouch | Tantantael's money pouch. It has 11 sp and 10 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |