Gorheriblco Flinn-Weedhill
Male Halfling Housekeeper
He is an adult halfling with amber eyes, short dark-brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Mean, Shy.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 730 AC (Age 70)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Difoby
Mother: Egilotdel Flinn-Weedhill (Deceased)
Father: Heriberar Flinn-Weedhill (Deceased)
Siblings
- Odovaldeas Flinn-Weedhill - age 67 ♂
- Saraar Flinn-Weedhill - age 62 ♂
- Heobco Flinn-Weedhill - age 57 ♂
Half-Siblings (Father's Side)
- Ismo Harry-Weedhill - age 77 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 11 | 10 | 8 | 9 |
| -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Lucky. When Gorheriblco rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Gorheriblco has advantage on saving throws against being frightened.
- Halfling Nimbleness. Gorheriblco can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Tales from The Toadstool Tavern" |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A book full of stories about running a tavern. In among the stories are recipes for various alcoholic drinks. |
5 lbs. |
| 1 | 2 gp | Bottle, glass | 2 lbs. | |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 6 sp 1 cp | Money Pouch | Gorheriblco's money pouch. It has 1 gp, 6 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |