Alwinus Sigilrr

Male Elven Poacher

He is an adult elf with blue eyes, scruffy light-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Mean, Honest, Shy.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 656 AC (Age 144)

Orientation: Hetrosexual

Home: None

Settlement: Port Bromend (immigrated from Cleckheawood)

Mother: Inuvith Stargyr

Father: Celeborin Sigilrr (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 10 12 10
-2 +1 +1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +3, Acrobatics +3, Stealth +3

Abilities:

  • Fey Ancestry. Alwinus has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Alwinus can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Alwinus knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
1 5 sp Blanket 3 lbs.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 1 cp Money Pouch Alwinus' money pouch. It has 20 sp and 1 cp in it. ⁷⁄₁₆ lb.
1 30 gp Platinum ear ring A plain platinum hoop earring.
1 Rusty nail A rusty old nail.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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