Induilaen the First
Female Elven Vegetable Farmer
She is an adult elf with grey eyes, long flowing strawberry and grey streaked hair, and golden skin.
Personality Traits: Jovial.
Alignment: neutral evil.
She is a follower of Vastra. (NE)
Born: 586 AC (Age 214)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Elwingna (immigrated from Tol-Emelna)
Spouse: Mahtor the Third
Mother: Elenwri the Second
Father: Anairtan the Second
Children
- Maedhon the Second - age 54 ♂
- Elagulas - age 28 ♂
Siblings
- Finduilasis the First - age 291 ♀
- Indaladri - age 205 ♀
- Elebral - age 180 ♀
- Faithful Orodremo the Second - age 178 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 9 | 12 | 9 | 12 |
| +1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 30 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Nature +2
Abilities:
- Fey Ancestry. Induilaen has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp 8 sp | "Phrenology: Reading Skulls" (Dog-eared) | common |
By Doe Green Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Mahtor" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Vastra) | common | A holy symbol in the shape of a coin. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Induilaen's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |