Amrodos

Male Elven Highwayman

He is an adult elf with hazel eyes (the left of which is glass), a shaved head, a clean shaven face, and medium brown skin.

Personality Traits: Responsible, Downbeat, Tolerant.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 367 AC (Age 433)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Tol-Emelna)

Mother: Elebral the First (Deceased)

Father: Galihor the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 8 12 7
-2 +1 -1 +1 -1

ACHPPassive
Perception
Speed
12 16 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Sleight of Hand +3, Deception +1, Acrobatics +3

Abilities:

  • Fey Ancestry. Amrodos has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Amrodos can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Amrodos knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 1 sp 5 cp Money Pouch Amrodos' money pouch. It has 2 gp, 9 sp and 25 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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