Dorada Tovy
Female Halfling Farmer
She is an adult halfling with brown eyes, long styled black hair, and dark brown skin.
Personality Traits: Personable, Jovial.
Alignment: neutral evil.
She is a follower of Vastra. (NE)
Born: 729 AC (Age 71)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Milcaton
Spouse: Foróin Tovy
Mother: Bellissatha Flanders
Father: Bando Flanders
Siblings
- Mimosamia Gooldpen - age 63 ♀
- Fons Flanders - age 60 ♂
- Isema Klichikul-Flanders - age 56 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 10 | 9 | 11 | 9 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 25 ft. |
Alignment: neutral evil
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Dorada rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Dorada has advantage on saving throws against being frightened.
- Halfling Nimbleness. Dorada can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Dwarvish (basic), Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Lurgid bee" |
By Peree Doolapup A collection of pretty awful experimental poems. |
5 lbs. |
| 1 | 5 gp | "That smart way" |
By Fray Eaton Not a particularly famous book, yet quite compelling. |
5 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Foróin" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Vastra) | A holy symbol in the shape of a coin. | |
| 1 | 9 sp 9 cp | Money Pouch | Dorada's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |