Gelida Cooper
Female Halfling Mercenary
She is an adult halfling with hazel eyes, brown hair in a ponytail, and medium brown skin.
Personality Traits: Hilarious, Energetic, Personable.
Alignment: neutral.
Born: 728 AC (Age 72)
Orientation: Hetrosexual
Home: None
Settlement: Milcaton
Mother: Pervnia Cooper (Deceased)
Father: Wiliur Cooper (Deceased)
Siblings
- Patron Ralph Cooper - age 91 ♂
- Fastoman Cooper - age 90 ♂
- Perneot Fordham - age 88 ♀
- Farailo Hornhair - age 85 ♂
Half-Siblings (Mother's Side)
- Hendco Tovy - age 98 ♂
- Eledjo Whimburrow-Tovy - age 93 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 9 | 9 | 11 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 10 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Glaive. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Intimidation +2, Acrobatics +3
Abilities:
- Lucky. When Gelida rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Gelida has advantage on saving throws against being frightened.
- Halfling Nimbleness. Gelida can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 gp | "Some happy quest" | common |
By Poor Pleenpup Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | 12 gp 5 sp | "Spellships: 4 - The New World" (Mint) | common |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. The book is in mint condition. |
5 lbs. |
| 1 | 3 gp | Electrum ear studs | common | A pair of electrum ear-studs. | |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 25 gp 1 sp 4 cp | Garnet necklace | uncommon | A copper necklace, with a medium garnet gem hanging from it. | |
| 1 | 20 gp | Glaive | common | A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed | 6 lbs. |
| 1 | 6 gp 2 sp 8 cp | Money Pouch | common | Gelida's money pouch. It has 5 gp, 10 sp and 28 cp in it. | ⅞ lb. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |