Perneot Fordham
Female Halfling
She is an elderly halfling with amber eyes, long flowing white hair, and light brown skin.
Personality Traits: Jumpy, Shy, Downbeat.
Alignment: neutral.
Born: 713 AC (Age 88)
Orientation: Hetrosexual
Home: Fordham's Dazzling Jewellers
Settlement: Port Licaby (immigrated from Milcaton)
Spouse: Gulasrim Fordham
Mother: Pervnia Cooper (Deceased)
Father: Wiliur Cooper (Deceased)
Children
- Obur Bankblower-Fordham - age 39 ♂
Siblings
- Patron Ralph Cooper - age 91 ♂
- Fastoman Cooper - age 90 ♂
- Farailo Hornhair - age 85 ♂
- Gelida Cooper - age 72 ♀
Half-Siblings (Mother's Side)
- Hendco Tovy - age 98 ♂
- Eledjo Whimburrow-Tovy - age 93 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 11 | 11 | 9 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Abilities:
- Lucky. When Perneot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Perneot has advantage on saving throws against being frightened.
- Halfling Nimbleness. Perneot can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Chewed gum | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Gulasrim" engraved on the inside. | |
| 1 | Handwritten Letters | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
| 1 | 4 sp 6 cp | Money Pouch | Perneot's money pouch. It has 2 sp and 26 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |