Perneot Fordham

Female Halfling

She is an elderly halfling with amber eyes, long flowing white hair, and light brown skin.

Personality Traits: Jumpy, Shy, Downbeat.

Alignment: neutral.

Born: 713 AC (Age 88)

Orientation: Hetrosexual

Home: Fordham's Dazzling Jewellers

Settlement: Port Licaby (immigrated from Milcaton)

Spouse: Gulasrim Fordham

Mother: Pervnia Cooper (Deceased)

Father: Wiliur Cooper (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
10 14 9 11 11 9
+2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Lucky. When Perneot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Perneot has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Perneot can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Chewed gum A piece of chewed gum.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Gulasrim" engraved on the inside.
1 Handwritten Letters A bundle of weathered letters exchanged with friends and loved ones over the years.
1 4 sp 6 cp Money Pouch Perneot's money pouch. It has 2 sp and 26 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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