Mîbun son of Nábun

Male Dwarven Tavern Keeper

He is an elderly dwarf with hazel eyes, a bald head, a full beard tied in two braids, and medium brown skin.

Personality Traits: Humorless, Impatient, Unperturbed.

Alignment: neutral.

Born: 591 AC (Age 209)

Orientation: Hetrosexual

Home: The Jester's Jug Tavern

Settlement: Marblegully

Spouse: Dáinar Ironeyes (Deceased)

Mother: Flun Leadshoulder (Deceased)

Father: Nábun son of Náinorin (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 13 13 11 11
-2 +1 +1

ACHPPassive
Perception
Speed
10 16 11 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Dwarven Resilience. Mîbun has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "The Chef's Manual of Spices" common By Chef Gorman

A complete guide on the usage of spices in cooking. Which spices for which dishes, how much, and when. The cover bears the quote, "Spices aren't a blunt instrument."
5 lbs.
1 10 gp "The Chef's Soup Selection" common By Chef Gorman

Soup recipes ranging from incredibly simple to astonishingly complex.
5 lbs.
1 2 sp 5 cp Engraved gilded copper ring common A gilded copper ring, with distinctive dwarven engraving.
1 10 gp 4 sp Money Pouch common Mîbun's money pouch. It has 8 gp and 24 sp in it. ⅝ lb.
1 2 gp Ornate Key common An ornate key with "Dáinar" engraved on it. The dwarven equivalent of a wedding ring.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 Pouch of thyme common A small pouch containing dried thyme. It has lost its potency.

Download as Fantasy Grounds NPC

Send Feedback