Zierup Yeschatar

Male Elven Poacher

He is an adult elf with grey eyes, balding strawberry hair, a clean shaven face, and golden skin.

Personality Traits: Daring, Honest.

Alignment: neutral.

Born: 404 AC (Age 396)

Orientation: Hetrosexual

Home: None

Settlement: Clacville (immigrated from Thetbrook)

Spouse: Lelia Yeschatar (Deceased)

Mother: Ibili Fynch (Deceased)

Father: Caradic Yeschatar (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 10 9 9
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Fey Ancestry. Zierup has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Zierup can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Zierup knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 gp 5 sp Electrum ear ring A plain electrum hoop earring.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Lelia" engraved on the inside.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 6 sp 3 cp Money Pouch Zierup's money pouch. It has 3 gp, 4 sp and 23 cp in it. ⅝ lb.
1 6 gp Street Map of Clacville An accurate street map of Clacville. Includes most streets and and many important dwellings. Also includes a small amount of the surrounding area.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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