Kathleen Rogers

Female Human Arch-Druid's Apprentice

She is an adolescent human with amber eyes, long strawberry hair with a fringe cut, and light pink skin.

Personality Traits: Honest, Optimistic, Responsible.

Alignment: neutral.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Lizzy's Apothecary

Settlement: Chorwick

Mother: Cornelia Rogers

Father: Jonathan Rogers

Siblings

Statistics

STRDEXCONWISINTCHR
10 8 12 12 9 10
-1 +1 +1

ACHPPassive
Perception
Speed
10 18 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2, Perception +3

Abilities:

  • Wild Shape. Kathleen can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Kathleen is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp 3 sp 1 cp Money Pouch Kathleen's money pouch. It has 1 gp, 3 sp and 1 cp in it. ⅛ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 1 sp Parchment (one sheet)
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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