Ecthear

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with brown eyes, short curly black hair, and dark brown skin.

Personality Traits: Candid.

Alignment: chaotic neutral.

Born: 727 AC (Age 73)

Orientation: Hetrosexual

Home: Quennos' Apothecary

Settlement: Tinuvian

Mother: Eilindel the First

Father: Saeronor the Second

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 13 8 9
+1 +1 -1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Medicine +3, Arcana +1

Abilities:

  • Fey Ancestry. Ecthear has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Ecthear can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Ecthear is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a duck.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 9 sp Money Pouch common Ecthear's money pouch. It has 2 gp, 7 sp and 20 cp in it. ⅝ lb.
1 100 gp Quick-wind music box uncommon Plays music when powered. A lever on the side allows selection from a number of musical compositions.

The music box has a crank which when wound for 6 seconds (1 turn) powers the music box for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 1 gp Totem common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback