Orfior
Male Elven Veteran Adventurer
He is an adult elf with grey eyes, long flowing dyed auburn hair, a clean shaven face, and grey skin.
Personality Traits: Cautious, Tolerant.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 675 AC (Age 125)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Accringburn (immigrated from Tinuvian)
Mother: Galaoth the Second
Father: Nellin the First
Siblings
- Vannhel the Second - age 168 ♀
- Thranduillor the Second - age 107 ♂
- Eledda - age 69 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 14 | 9 | 11 | 12 | 9 |
| +1 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Intimidation +3
Abilities:
- Fey Ancestry. Orfior has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Orfior can take an additional action on their turn.
- Multiattack. Orfior attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Bottle, glass | 2 lbs. | |
| 1 | 1 gp | Fishing tackle | This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. | 4 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 1 gp 9 sp 4 cp | Money Pouch | Orfior's money pouch. It has 18 sp and 14 cp in it. | ⅝ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 4 cp | Pipe | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |