Fliemeep Rheerepup

Male Otterfolk Druid

He is an adult otterfolk with grey eyes and grey fur with light brown fur on their feet.

Personality Traits: Extroverted, Idealistic, Mean.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Chooppup's Discount Apothecary

Settlement: Harden

Mother: Rheere Dululipup (Deceased)

Father: Wulumeek Chooppup

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 9 10 11 9
-2 +2

ACHPPassive
Perception
Speed
14 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +2, Religion +2

Abilities:

  • Hold Breath. Fliemeep can hold their breath for up to 30 minutes at a time.
  • Bite. Fliemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Fliemeep can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Fliemeep is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Child's drawing A child's drawing of a chicken.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp 6 sp 7 cp Money Pouch Fliemeep's money pouch. It has 1 gp, 15 sp and 17 cp in it. ⅝ lb.
2 Rusty nail A rusty old nail.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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