Gorbulns Richard

Male Human Arch-Druid

He is an elderly human with brown eyes, a black quiff, a big bushy beard, and medium brown skin.

Personality Traits: Personable, Jovial, Daring.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: Gorbulns' Apothecary

Settlement: Hoygate

Spouse: Isabelle Richard (Deceased)

Mother: Catherine Richard (Deceased)

Father: Chester Richard (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 7 9 14 9 10
-1 +2

ACHPPassive
Perception
Speed
11 32 12 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +5, Nature +3

Abilities:

  • Wild Shape. Gorbulns can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Gorbulns is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Door Key common The key to Gorbulns' Apothecary.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 4 sp 9 cp Money Pouch common Gorbulns' money pouch. It has 3 sp and 19 cp in it. ⁷⁄₁₆ lb.
1 Picture of a dog common A printed image made using a Mirror of Frozen Image. It depicts a dog.
1 30 gp Platinum ear ring common A plain platinum hoop earring.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 120 gp Wind-up drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.
1 10 gp Yew wand common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

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