Leala

Female Otterfolk Noble

She is an adult otterfolk with black eyes and grey fur with white streaks.

Personality Traits: Irritable, Reckless, Kind.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Whooppup's Manor

Settlement: Thatden

Mother: Reere (Deceased)

Father: Nookol Whooppup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 8 7 8 10
-2 +2 -1 -1 -1

ACHPPassive
Perception
Speed
12 5 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Leala can hold their breath for up to 30 minutes at a time.
  • Bite. Leala can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 sp Dens (Gaming set) common 100 tiny wooden planks and a dozen glass marbles. The planks have been painted and the marbles have intricate patterns.
Dens is a game where players build small structures using tiny wooden planks and then take turns trying to knock their opponent's "den" down with glass marbles. It originates from an otterfolk children's game.
6 lbs.
1 50 gp Engraved platinum ring common A platinum ring, with distinctive otterfolk engraving.
1 20 gp Holy Symbol (Gaia) common A holy symbol in the shape of a tree.
1 13 gp 1 sp 7 cp Money Pouch common Leala's money pouch. It has 12 gp, 10 sp and 17 cp in it. ¾ lb.
1 Pocket lint common Some pocket lint.
1 116 gp Ruby broach uncommon A gold broach, with a medium ruby inset.
1 83 gp Splendid Garnet necklace common A gold necklace, with 6 small garnet gems hanging from it.
1 140 gp Wind-up encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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