Keama

Female Otterfolk Poacher

She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.

Personality Traits: Introverted, Lost Faith, Tolerant.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: None

Settlement: Oldpickworth (immigrated from Thatden)

Mother: Kheli (Deceased)

Father: Soorup (Deceased)

Statistics

STRDEXCONWISINTCHR
6 14 9 10 9 11
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Hold Breath. Keama can hold their breath for up to 30 minutes at a time.
  • Bite. Keama can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sneak Attack. Once per turn, Keama can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Keama knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common, Gnomish (basic)

Inventory

Quantity Value Item Rarity Description Weight
5 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Handkerchief common A small square of cloth with Keama stitched in one corner.
1 2 gp Holy Symbol (Gaia) common A holy symbol in the shape of a tree.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 7 sp 6 cp Money Pouch common Keama's money pouch. It has 1 gp, 17 sp and 6 cp in it. ½ lb.
1 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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