Meliima Goodman
Female Longfoot Tavern Keeper's Apprentice
She is an adolescent longfoot with grey eyes, long flowing dark-brown hair, and light brown skin.
Personality Traits: Patient, Pessimistic, Shy.
Alignment: neutral.
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: The Lost Rogue Tavern
Settlement: Brutushire
Mother: Glanssa Goodman
Father: Milcain Goodman
Siblings
- Orlanchic Goodman - age 30 ♂
- Jasmiranva Goodman - age 26 ♀
- Rhodan Goodman - age 13 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 7 | 12 | 9 | 10 | 12 |
| -1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 7 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Lucky. When Meliima rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Meliima has advantage on saving throws against being frightened.
- Halfling Nimbleness. Meliima can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 20 gp | Brewer's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 9 lbs. |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 15 gp 9 sp 2 cp | Money Pouch | Meliima's money pouch. It has 14 gp, 17 sp and 22 cp in it. | 1 lbs. |