Rutus Beanheaver

Male Longfoot Housekeeper

He is an adult longfoot with brown eyes, short curly auburn hair, bushy sideburns, and dark brown skin.

Personality Traits: Oblivious, Secretive, Jovial.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 766 AC (Age 33)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Eronton (immigrated from Brutushire)

Spouse: Pamphodda Beanheaver

Mother: Roxie Sanderson-Beanheaver (Deceased)

Father: Caradndo Sanderson-Beanheaver

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 12 13 9 11
-2 +1 +1

ACHPPassive
Perception
Speed
10 5 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3

Abilities:

  • Lucky. When Rutus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Rutus has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Rutus can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "Let sleeping dragons lie" (Dog-eared) By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 5 cp Bucket 2 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Pamphodda" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 1 gp 2 sp 2 cp Money Pouch Rutus' money pouch. It has 10 sp and 22 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 gp Tent, two-person A simple and portable canvas shelter, a tent sleeps two. 20 lbs.

Download as Fantasy Grounds NPC

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