Indor
Male Elven Poacher
He is an adult elf with grey eyes, long flowing dyed strawberry hair, a soulpatch, and grey skin.
Personality Traits: Irritable, Upbeat.
Alignment: neutral.
Born: 502 AC (Age 298)
Orientation: Hetrosexual
Home: None
Settlement: Readden (immigrated from Amrodos)
Mother: Eilinde the First (Deceased)
Father: Vorokil the First (Deceased)
Siblings
- Saerbor the First - age 250 ♂
- Elwindeel the First - age 157 ♀
- Penlonor the First - age 144 ♂
- Ingoin the First - age 111 ♂
- Lebror the First - age 96 ♂
Half-Siblings (Father's Side)
- Vannir the Second - age 30 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 15 | 9 | 9 | 10 | 10 |
-2 | +2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Sleight of Hand +4, Stealth +4, Acrobatics +4
Abilities:
- Fey Ancestry. Indor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Indor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Indor knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common, Otterese (basic)
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
7 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 5 gp | Gold signet ring | common | A gold band, shaped with flat section embossed with the indor family crest. | |
1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 3 gp 3 sp 9 cp | Money Pouch | common | Indor's money pouch. It has 1 gp, 23 sp and 9 cp in it. | ⅝ lb. |
1 | 28 gp 5 sp | Quartz dangle earrings | uncommon | A pair of electrum earrings, with large quartz stones hanging. | |
1 | Shopping list | common | An old shopping list with most of the items crossed off. | ||
1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |