Curufior

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with brown eyes, scruffy dyed auburn hair, and medium brown skin.

Personality Traits: Idealistic, Hilarious.

Alignment: neutral.

Born: 708 AC (Age 92)

Orientation: Hetrosexual

Home: Orodrir's Apothecary

Settlement: Oronwher Town

Mother: Edhwenil the Second

Father: Olasil the Second

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 13 9 10
-2 +1 +1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Nature +2, Insight +3

Abilities:

  • Fey Ancestry. Curufior has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Curufior can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Curufior is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 8 cp Large copper ear hoop A large copper hoop earring.
1 2 gp 4 sp 8 cp Money Pouch Curufior's money pouch. It has 2 gp, 2 sp and 28 cp in it. ⅝ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Pouch of oregano A small pouch containing dried oregano. It has lost its potency.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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