Quenlonel
Male Elven Bard
He is an adult elf with one grey eye (his right is covered by an eye-patch), a horseshoe of dyed black hair, a clean shaven face, and light pink skin.
Personality Traits: Shy, Tolerant.
Alignment: neutral.
Born: 368 AC (Age 433)
Orientation: Hetrosexual
Home: Bard College
Settlement: Oronwher Town
Spouse: Serindaldir (Deceased)
Mother: Amarielal the First (Deceased)
Father: Halddor the First (Deceased)
Siblings
- Salgantion - age 442 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 10 | 10 | 13 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Performance +4, History +3
Abilities:
- Fey Ancestry. Quenlonel has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Quenlonel can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Quenlonel is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The games of the gods" |
By Randolph Silias Considered the definitive work on the creation of this plane of existence, the pantheon, their worship and the games the gods play with the fates of mortals. |
5 lbs. |
| 2 | 2 gp | Flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Serindaldir" engraved on the inside. | |
| 1 | 15 gp | Longsword | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
| 1 | 3 gp 5 sp 6 cp | Money Pouch | Quenlonel's money pouch. It has 1 gp, 25 sp and 6 cp in it. | ⅝ lb. |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | Rusty nail | A rusty old nail. | ||
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |