Khooli Threeppup
Female Otterfolk Farmer
She is an adult otterfolk with black eyes and dark brown fur with light brown patches.
Personality Traits: Patient, Unperturbed, Personable.
Alignment: neutral.
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Eldir (immigrated from Fazeden)
Mother: Threep Khoolipup (Deceased)
Father: Peelo Meatupup (Deceased)
Guardian: Fingohin the First (Deceased)
Siblings
- Well Threeppup - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 11 | 8 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +2, Nature +1
Abilities:
- Hold Breath. Khooli can hold their breath for up to 30 minutes at a time.
- Bite. Khooli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 12 gp 5 sp | A bracelet | common | A cord of platted leather with a small number of adamant beads. | |
| 2 | Button | common | A loose purple button. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 3 sp | Gilded copper ear studs | common | A pair of gilded copper ear-studs. | |
| 1 | 840 gp | Imp-powered encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 9 sp 9 cp | Money Pouch | common | Khooli's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |