Maccpho Schaffer

Male Longfoot Tavern Keeper

He is an adult longfoot with amber eyes, very short red hair, a clean shaven face, and pale white skin.

Personality Traits: Cautious, Downbeat.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 765 AC (Age 36)

Orientation: Hetrosexual

Home: The Bat & Lock Tavern

Settlement: Merimby

Spouse: Verthijator Schaffer

Mother: Mimolida Logan (Deceased)

Father: Rollouc Schaffer (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 11 11 10 11
-2

ACHPPassive
Perception
Speed
10 12 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Maccpho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Maccpho has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Maccpho can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 5 gp "His fast challenge" By Plealee Proolipup

Not a particularly famous book, but surprising to the end.
5 lbs.
1 10 gp "The Chef's Greatest Grits" By Chef Gorman

Meal ideas for those on a budget or with lots of mouths to feed.
5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Verthijator" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 15 gp 6 sp 4 cp Money Pouch Maccpho's money pouch. It has 13 gp, 25 sp and 14 cp in it. 1 lbs.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.

Download as Fantasy Grounds NPC

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