Maccpho Schaffer
Male Longfoot Tavern Keeper
He is an adult longfoot with amber eyes, very short red hair, a clean shaven face, and pale white skin.
Personality Traits: Cautious, Downbeat.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 765 AC (Age 36)
Orientation: Hetrosexual
Home: The Bat & Lock Tavern
Settlement: Merimby
Spouse: Verthijator Schaffer
Mother: Mimolida Logan (Deceased)
Father: Rollouc Schaffer (Deceased)
Siblings
- Odovacarogo Schaffer - age 47 ♂
- Wisemic Draper-Schaffer - age 43 ♂
- Fastic Schaffer - age 37 ♂
- Estel Schaffer - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 11 | 10 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 12 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Maccpho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Maccpho has advantage on saving throws against being frightened.
- Halfling Nimbleness. Maccpho can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His fast challenge" |
By Plealee Proolipup Not a particularly famous book, but surprising to the end. |
5 lbs. |
| 1 | 10 gp | "The Chef's Greatest Grits" |
By Chef Gorman Meal ideas for those on a budget or with lots of mouths to feed. |
5 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Verthijator" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 15 gp 6 sp 4 cp | Money Pouch | Maccpho's money pouch. It has 13 gp, 25 sp and 14 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Old pipe | A filthy old clay pipe. |