Ninanel Campbell

Female Halfling

She is an elderly halfling with brown eyes, long tied back silver hair, and medium brown skin.

Personality Traits: Reckless, Pessimistic.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 712 AC (Age 88)

Orientation: Hetrosexual

Home: Orchard

Settlement: Merimby

Mother: Bellsa Campbell (Deceased)

Father: Meriart Campbell (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 11 10 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Stealth +3

Abilities:

  • Lucky. When Ninanel rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Ninanel has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Ninanel can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 Boiled Sweets Homemade boiled sweets made from plums. The juice was filtered, evaporated, caramelized, and allowed to harden. ¹⁄₁₆ lb.
1 Button A loose purple button.
1 4 gp 3 sp Elaborate Quartz broach An elaborate silver broach, with a 2 small quartz gems inset.
1 2 sp Gardening Trowel A sturdy trowel for tending to flowers and plants in the garden.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 2 gp 5 sp 7 cp Money Pouch Ninanel's money pouch. It has 2 gp, 4 sp and 17 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 6 cp Pewter ear studs A pair of pewter ear-studs.

Download as Fantasy Grounds NPC

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