Andoduc Schaffer-Campbell
Male Halfling
He is an elderly halfling with brown eyes, balding dark-brown hair, bushy sideburns, and medium brown skin.
Personality Traits: Downbeat, Optimistic, Jovial.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 708 AC (Age 92)
Orientation: Hetrosexual
Home: Campbell's Residence
Settlement: Merimby
Mother: Mimolida Campbell (Deceased)
Father: Ufusad Schaffer-Campbell (Deceased)
Siblings
- Camelialda Schaffer-Campbell - age 95 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 10 | 9 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Andoduc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Andoduc has advantage on saving throws against being frightened.
- Halfling Nimbleness. Andoduc can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Pirates of Ataland" | common |
By Frank Strickland A book all about pirates. How they operate, customs and codes, and other information on the pirate way of life. Unlike other more fanciful volumes, this book depicts a very accurate - and grisly - look at life onboard a pirate ship. |
5 lbs. |
| 1 | 10 gp | "The curious cat" | common |
By Peree Doolapup A collection of poems about cats. |
5 lbs. |
| 2 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 1 gp 5 sp 5 cp | Money Pouch | common | Andoduc's money pouch. It has 13 sp and 25 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 27 gp | Quartz earring | uncommon | A electrum earring, with a very large quartz inset. | |
| 1 | 2 gp | Shovel | common | 5 lbs. |