Bodadur Sharpchest
Female Half-Dwaven Arch-Druid
She is an elderly half-dwarf with grey eyes, long dyed brown hair with a fringe cut, and light brown skin.
Personality Traits: Dull.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 657 AC (Age 143)
Orientation: Hetrosexual
Home: Bodadur's Apothecary
Settlement: Dacitegully
Spouse: Thrhal Sharpchest
Mother: Ibuin Sharpchest (Deceased)
Father: Irvin Sharpchest (Deceased)
Children
- Freruin Sharpchest - age 91 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 12 | 8 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 36 | 11 | 25 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +4, Perception +4
Abilities:
- Dwarven Resilience. Bodadur has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Bodadur can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Bodadur is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Dwarvish, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Collected Histories of High Teyruse" |
By Myrthaine Clipiffer A set of courtly romance stories set in an idealized historical version of pre-calamity Teyruse. |
5 lbs. |
| 1 | 10 gp | "The Legend of King Uther" |
By Myrthaine Clipiffer A retelling of a old chivalrous tale of a king and his court in pre-calamity Teyruse. Scholars are split on if King Uther was a real historical figure. |
5 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | Door Key | The key to Bodadur's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Thrhal" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 7 sp 9 cp | Money Pouch | Bodadur's money pouch. It has 16 sp and 19 cp in it. | ¾ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Sketch |
A charcoal sketch of A Dwarven man. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |