Pandonnima Malone
Female Human Poacher
She is an adult human with amber eyes, short auburn hair, and light pink skin.
Personality Traits: Upbeat, Responsible.
Alignment: chaotic neutral.
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: None
Settlement: Bungoby
Mother: Donnama Malone (Deceased)
Father: Heruar Malone
Siblings
- Kitty Malone-Teaears - age 39 ♀
- Arigia Tillwor - age 32 ♀
- Bilbering Malone - age 23 ♂
Half-Siblings (Father's Side)
- Duennsa Diggerburrow-Byers - age 43 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 11 | 9 | 9 | 9 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +4, Deception +2, Stealth +4
Abilities:
- Sneak Attack. Once per turn, Pandonnima can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Pandonnima knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 9 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 6 sp 7 cp | Money Pouch | Pandonnima's money pouch. It has 5 gp, 5 sp and 17 cp in it. | ½ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |