Jemith Willis

Female Halfling Bandit

She is an elderly halfling with grey eyes, grey hair in a pigtails, and light pink skin.

Personality Traits: Reckless.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 703 AC (Age 97)

Orientation: Hetrosexual

Home: None

Settlement: Narnlorn Lutt (immigrated from Bungoby)

Spouse: Batrit (Deceased)

Mother: Belbana Willis (Deceased)

Father: Ansego Willis (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 13 12 11 9
+1 +1 +1

ACHPPassive
Perception
Speed
12 18 11 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Acrobatics +3, Stealth +3

Abilities:

  • Lucky. When Jemith rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Jemith has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Jemith can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Jemith can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Jemith knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 1 sp 7 cp Money Pouch Jemith's money pouch. It has 1 gp, 21 sp and 7 cp in it. ⅝ lb.
1 Pocket lint Some pocket lint.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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