Sibilla Galloway

Female Human Arch-Druid's Apprentice

She is an adolescent human with blue eyes, blond hair in a plait, and pale white skin.

Personality Traits: Humorless, Evasive, Downbeat.

Alignment: chaotic neutral.

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Philips' Apothecary

Settlement: Barnswell

Mother: Zillah Galloway (Deceased)

Father: Hereward Galloway

Statistics

STRDEXCONWISINTCHR
6 10 10 13 9 10
-2 +1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +2, Nature +2

Abilities:

  • Wild Shape. Sibilla can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sibilla is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a duck.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 1 gp 8 sp 7 cp Money Pouch Sibilla's money pouch. It has 16 sp and 27 cp in it. ⅞ lb.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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